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Base and resources

Coins, steel and fuel, storage, engineers and obstacles.

Coins, steel and fuel

Your base runs on three resources. Coins and steel pay for buildings and upgrades; fuel trains your army and prepares support.

BuildingMakesPer hour at level 1Per hour at the top level
War Bond OfficeCoins2002,979
Steel MillSteel2002,979
Fuel PumpFuel1802,681

A resource building fills up to what it can hold, then waits for you: tap it to collect. You also win resources as loot in battle.

Storage and the Command Center

The Command Center and the Supply Depots hold your coins, steel and fuel. When they are full, collecting stops, so upgrade them as your base grows.

The Command Center goes up to level 10. Each level opens new buildings and higher levels for the others, and lets you have more of them.

Command Center levelCostBuild timeStorage
1Free—3,000
21,000 coins1m 0s5,700
32,600 coins3m 0s10,830
46,760 coins9m 0s20,577
517,576 coins27m 0s39,096
645,698 coins1h 21m74,283
7118,814 coins4h 3m141,138
8308,916 coins12h 9m268,162
9741,000 coins1d 0h509,508
101,778,000 coins2d 0h968,065

Engineers

Each engineer works on one building at a time. Extra engineers are hired with diamonds.

EngineerPrice
1Free
2Free
3250 diamonds
4500 diamonds
51,000 diamonds

Obstacles

Trees, boulders and old wrecks grow on your base: a new one every 8 hours, up to 24. Clearing one costs coins and an engineer’s moment, and often finds diamonds.

ObstacleCost
Pine Tree100 coins
Boulder250 coins
Old Wreck400 coins